Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kediss, Emberclaw Familiar

1R · Legendary Creature — Elemental Lizard

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.) 1/1

Similar cards

Color identity:
NameManaTypeText
Form of the Dragon 4RRREnchantment At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target. At the beginning of each end step, your life total becomes 5. Creatures without flying can't attack you.
Wishmonger 3WCreature — Unicorn Monger {2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. 3/3
Geistblast 2RInstant Geistblast deals 2 damage to any target. {2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Depopulate 2WWSorcery Each player who controls a multicolored creature draws a card. Then destroy all creatures.
Enslaved Horror 3BCreature — Horror When Enslaved Horror enters the battlefield, each other player may return a creature card from their graveyard to the battlefield. 4/4
Tribute to the Wild 1GInstant Each opponent sacrifices an artifact or enchantment.
Ob Nixilis, the Adversary 1BRLegendary Planeswalker — Nixilis Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.) [+1]: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life. [−2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." [−7]: Target player draws seven cards and loses 7 life. Loyalty 3
Phantom Centaur 2GGCreature — Centaur Spirit Protection from black Phantom Centaur enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur. 2/0
Down for Repairs 2BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.)
Sphinx's Decree 1WSorcery Each opponent can't cast instant or sorcery spells during that player's next turn.
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