Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Keen Glidemaster

1U · Creature — Human Soldier

{2}{U}: Target creature gains flying until end of turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Abbey Gargoyles 2WWWCreature — Gargoyle Flying, protection from red 3/4
Sygg, River Guide WULegendary Creature — Merfolk Wizard Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. 2/2
Triumph of the Hordes 2GGSorcery Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Impervious Greatwurm 7GGGCreature — Wurm Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Indestructible 16/16
Aeromunculus 1GUCreature — Homunculus Mutant Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) 2/3
Dance of the Skywise 1UInstant Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.
Ambush 3RInstant Blocking creatures gain first strike until end of turn.
Woodland Patrol 2GCreature — Human Scout Vigilance 3/2
Speedway Fanatic 1RCreature — Human Pilot Haste Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn. 2/1
Tandem Tactics 1WInstant Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
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