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17 May 2024: Card library updated.

Keen-Eared Sentry

1W · Creature — Human Soldier

You have hexproof. (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Order of Midnight 1BCreature — Human Knight Flying Order of Midnight can't block. 2/2
Zhang Fei, Fierce Warrior 4WWLegendary Creature — Human Soldier Warrior Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/4
Ethercaste Knight WUArtifact Creature — Human Knight Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 1/3
Outrider of Jhess 3UCreature — Human Knight Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/2
Ledev Guardian 3WCreature — Human Knight Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) 2/4
Shadow Glider 2WCreature — Kor Soldier Flying 2/2
Yotian Soldier 3Artifact Creature — Soldier Vigilance 1/4
Commander Mustard 3RWLegendary Creature — Human Soldier Vigilance Other Soldiers you control have vigilance, trample, and haste. {2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player." 5/5
Kytheon's Irregulars 2WWCreature — Human Soldier Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) {W}{W}: Tap target creature. 4/3
Benalish Cavalry 1WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2
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