Card Codex

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17 May 2024: Card library updated.

Keen-Eared Sentry

1W · Creature — Human Soldier

You have hexproof. (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Storm Fleet Sprinter 1URCreature — Human Pirate Haste Storm Fleet Sprinter can't be blocked. 2/2
Joraga Auxiliary 1GWCreature — Elf Soldier Ally {4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 2/3
Abyssal Persecutor 2BBCreature — Demon Flying, trample You can't win the game and your opponents can't lose the game. 6/6
Gnat Alley Creeper 2RCreature — Human Rogue Gnat Alley Creeper can't be blocked by creatures with flying. 3/1
Haazda Marshal WCreature — Human Soldier Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink. 1/1
Curse of Exhaustion 2WWEnchantment — Aura Curse Enchant player Enchanted player can't cast more than one spell each turn.
Daru Warchief 2WWCreature — Human Soldier Soldier spells you cast cost {1} less to cast. Soldier creatures you control get +1/+2. 1/1
Rally at the Hornburg 1RSorcery Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
Sergeant-at-Arms 2WCreature — Human Soldier Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. 2/3
Stoic Champion WWCreature — Human Soldier Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. 2/2
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