Card Codex

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17 May 2024: Card library updated.

Keen-Eared Sentry

1W · Creature — Human Soldier

You have hexproof. (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Thermal Glider 2WCreature — Human Rebel Flying, protection from red 2/1
Flanking Troops 2WWCreature — Human Soldier Whenever Flanking Troops attacks, you may tap target creature. 2/2
Seasoned Marshal 2WWCreature — Human Soldier Whenever Seasoned Marshal attacks, you may tap target creature. 2/2
Ogre Marauder 1BBCreature — Ogre Warrior Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature. 3/1
Makeshift Battalion 2WCreature — Human Soldier Battalion — Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion. 3/2
Cephalid Pathmage 2UCreature — Cephalid Wizard Cephalid Pathmage can't be blocked. {T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn. 1/2
Even the Odds 2WInstant Cast this spell only if you control fewer creatures than each opponent. Create three 1/1 white Soldier creature tokens.
Dreamwinder 3UCreature — Serpent Dreamwinder can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn. 4/3
Amphin Pathmage 3UCreature — Salamander Wizard {2}{U}: Target creature can't be blocked this turn. 3/2
Fault Riders 2RCreature — Human Soldier Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn. 2/2
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