M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Words of Worship | 2W | Enchantment | {1}: The next time you would draw a card this turn, you gain 5 life instead. |
| Fountain of Renewal | 1 | Artifact | At the beginning of your upkeep, you gain 1 life. {3}, Sacrifice Fountain of Renewal: Draw a card. |
| Needle Drop | R | Instant | Needle Drop deals 1 damage to any target that was dealt damage this turn. Draw a card. |
| Vhal, Scholar of Tactics | 2WU | Legendary Creature — Human Wizard | When this creature specializes, remove all study counters from it. When you do, distribute that many +1/+1 counters among any number of target creatures. {T}: Draw a card, then discard a card. 4/4 |
| Curious Altisaur | 3G | Creature — Dinosaur | Vigilance, reach Whenever a Dinosaur you control deals combat damage to a player, draw a card. 2/5 |
| Mercadian Atlas | 5 | Artifact | At the beginning of your end step, if you didn't play a land this turn, you may draw a card. |
| Kitesail Skirmisher | 3U | Creature — Human Pirate | Flying Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. Encore {4}{U} ({4}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/1 |
| Ingenious Infiltrator | 2UB | Creature — Vedalken Ninja | Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, draw a card. 2/3 |
| Novice Occultist | 1B | Creature — Human Wizard | When Novice Occultist dies, you draw a card and you lose 1 life. 1/2 |
| Rush of Knowledge | 4U | Sorcery | Draw cards equal to the highest mana value among permanents you control. |