M:tG card similarity search
3GG · Creature — Cat
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card. 4/5
Name | Mana | Type | Text |
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Arctic Wolves | 3GG | Creature — Wolf | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Wolves enters the battlefield, draw a card. 4/5 |
Tazeem | Plane — Zendikar | Creatures can't block. Whenever chaos ensues, draw a card for each land you control. | |
Skull Rend | 3BR | Sorcery | Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random. |
Feral Prowler | 1G | Creature — Cat | When Feral Prowler dies, draw a card. 1/3 |
Colonel Autumn | 1WB | Legendary Creature — Human Soldier | Lifelink Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Other legendary creatures you control have exploit. Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control. 2/3 |
Primal Order | 2GG | Enchantment | At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control. |
Curse of the Nightly Hunt | 2R | Enchantment — Aura Curse | Enchant player Creatures enchanted player controls attack each combat if able. |
Lock and Load | 2U | Sorcery | Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Skyshroud Blessing | 1G | Instant | All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card. |
Snow Mercy | 2WW | Snow Enchantment | Whenever a creature deals damage to you, put a globe counter on it. {T}, {Q}, {T}, {Q}, {T}: Tap all creatures with globe counters on them. |