M:tG card similarity search
3G · Creature — Elf Druid
Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Seafloor Debris | Land | Seafloor Debris enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Seafloor Debris: Add one mana of any color. | |
Timberland Ruins | Land | Timberland Ruins enters the battlefield tapped. {T}: Add {G}. {T}, Sacrifice Timberland Ruins: Add one mana of any color. | |
Plaza of Heroes | Land | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn. | |
Blacker Lotus | 0 | Artifact | {T}: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game. |
Intrepid Stablemaster | 1G | Creature — Human Scout | Reach {T}: Add {G}. {T}: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells. 2/2 |
Springleaf Drum | 1 | Artifact | {T}, Tap an untapped creature you control: Add one mana of any color. |
Archaeological Dig | Land | {T}: Add {C}. {T}, Sacrifice Archaeological Dig: Add one mana of any color. | |
Loam Dryad | G | Creature — Dryad Horror | {T}, Tap an untapped creature you control: Add one mana of any color. 1/2 |
Price of Glory | 2R | Enchantment | Whenever a player taps a land for mana, if it's not that player's turn, destroy that land. |
Conduit Pylons | Land — Desert | When Conduit Pylons enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color. |