Card Codex

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17 May 2024: Card library updated.

Keeper of Secrets

5R · Creature — Demon

First strike, haste Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent. 6/4

Similar cards

Color identity:
NameManaTypeText
Agonizing Demise 3BInstant Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.
Entrancing Melody XUUSorcery Gain control of target creature with mana value X.
Memory Erosion 1UUEnchantment Whenever an opponent casts a spell, that player mills two cards.
Kor Scythemaster 2WCreature — Kor Soldier Ally Kor Scythemaster has first strike as long as it's attacking. 3/1
Prismari Apprentice URCreature — Human Shaman Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice. 2/2
Sunspear Shikari 1WCreature — Cat Soldier As long as Sunspear Shikari is equipped, it has first strike and lifelink. 2/2
Eriette, the Beguiler 1WUBLegendary Creature — Human Warlock Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. 4/4
Fateful Handoff 3BSorcery Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.
Helm of Kaldra 3Legendary Artifact — Equipment Equipped creature has first strike, trample, and haste. {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it. Equip {2}
Sarevok, Divine Usurper 3WBLegendary Creature — Human Knight First strike At the beginning of combat on your turn, target creature you control gains first strike and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4
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