M:tG card similarity search
5R · Creature — Demon
First strike, haste Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent. 6/4
Name | Mana | Type | Text |
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Eris, Roar of the Storm | 8UR | Legendary Creature — Elemental Warlock | This spell costs {2} less to cast for each different mana value among instant and sorcery cards in your graveyard. Flying, prowess Whenever you cast your second spell each turn, create a 4/4 red Dragon Elemental creature token with flying and prowess. 4/4 |
Enchantress's Presence | 2G | Enchantment | Whenever you cast an enchantment spell, draw a card. |
Hand of the Praetors | 3B | Creature — Phyrexian Zombie | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Other creatures you control with infect get +1/+1. Whenever you cast a creature spell with infect, target player gets a poison counter. 3/2 |
Spark of Creativity | R | Sorcery | Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn. |
Duelist of Deep Faith | 1W | Creature — Phyrexian Soldier | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) As long as it's your turn, Duelist of Deep Faith has first strike. 2/2 |
Iron Mastiff | 4 | Artifact Creature — Dog | Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll. 1—9 | Iron Mastiff deals damage equal to its power to you. 10—19 | Iron Mastiff deals damage equal to its power to defending player. 20 | Iron Mastiff deals damage equal to its power to each opponent. 4/4 |
Night Dealings | 2BB | Enchantment | Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings. {2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle. |
Titanic Ultimatum | RRGGGWW | Sorcery | Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. |
Eater of Virtue | 1 | Legendary Artifact — Equipment | Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip {1} |
Jagged-Scar Archers | 1GG | Creature — Elf Archer | Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. {T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying. */* |