M:tG card similarity search
RR · Creature — Human Wizard
{R}, {T}: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Godo's Irregulars | R | Creature — Human Warrior | {R}: Godo's Irregulars deals 1 damage to target creature blocking it. 1/1 |
Granger Guildmage | G | Creature — Human Wizard | {R}, {T}: Granger Guildmage deals 1 damage to any target and 1 damage to you. {W}, {T}: Target creature gains first strike until end of turn. 1/1 |
Mercenaries | 3W | Creature — Human Mercenary | {3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability. 3/3 |
Orcish Mechanics | 2R | Creature — Orc | {T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target. 1/1 |
Shock Troops | 3R | Creature — Human Soldier | Sacrifice Shock Troops: It deals 2 damage to any target. 2/2 |
Consuming Bonfire | 3RR | Tribal Sorcery — Elemental | Choose one — • Consuming Bonfire deals 4 damage to target non-Elemental creature. • Consuming Bonfire deals 7 damage to target Treefolk creature. |
Shockmaw Dragon | 4RR | Creature — Dragon | Flying Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls. 4/4 |
Crimson Honor Guard | 3RR | Creature — Vampire Knight | Trample At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander. 4/5 |
Zuran Enchanter | 1U | Creature — Human Wizard | {2}{B}, {T}: Target player discards a card. Activate only during your turn. 1/1 |
Vial Smasher, Gleeful Grenadier | BR | Legendary Creature — Goblin Mercenary | Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) 3/2 |