Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Keeper of the Lens

1 · Artifact Creature — Golem

You may look at face-down creatures you don't control any time. 1/2

Similar cards

Color identity:
NameManaTypeText
Court of Bounty 2GGEnchantment When Court of Bounty enters the battlefield, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.
Scrapwork Mutt 2Artifact Creature — Dog When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/1
Master of the Veil 2UUCreature — Human Wizard Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of the Veil is turned face up, you may turn target creature with a morph ability face down. 2/3
Sakashima's Student 2UUCreature — Human Ninja Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. 0/0
Final-Word Phantom 2UCreature — Spirit Detective Flash Flying During each opponent's end step, you may cast spells as though they had flash. 1/4
Duel for Dominance 1GInstant Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.)
Levitation 2UUEnchantment Creatures you control have flying.
Full Flowering XXGSorcery Populate X times. (To populate, create a token that's a copy of a creature token you control. Do this X times.)
Combine Guildmage GUCreature — Merfolk Wizard {1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. 2/2
Iceberg Cancrix 1USnow Creature — Crab Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards. 0/4
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