M:tG card similarity search
2UU · Sorcery
Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.
Name | Mana | Type | Text |
---|---|---|---|
Orcish Farmer | 1RR | Creature — Orc | {T}: Target land becomes a Swamp until its controller's next untap step. 2/2 |
Rising Waters | 3U | Enchantment | Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. |
Root Cage | 1G | Enchantment | Mercenaries don't untap during their controllers' untap steps. |
Choke | 2G | Enchantment | Islands don't untap during their controllers' untap steps. |
Voltaic Key | 1 | Artifact | {1}, {T}: Untap target artifact. |
Galvanic Key | 2 | Artifact | Flash {3}, {T}: Untap target artifact. |
Coma Veil | 4U | Enchantment — Aura | Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. |
Ice Over | 1U | Enchantment — Aura | Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. |
Hokori, Dust Drinker | 2WW | Legendary Creature — Spirit | Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. 2/2 |
Rage of Winter | 1U | Sorcery — Adventure | Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.) |