Card Codex

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17 May 2024: Card library updated.

Kefnet's Monument

3 · Legendary Artifact

Blue creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.

Similar cards

Color identity:
NameManaTypeText
Wilderness Reclamation 3GEnchantment At the beginning of your end step, untap all lands you control.
Tawnos's Coffin 4Artifact You may choose not to untap Tawnos's Coffin during your untap step. {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.
Cerulean Wisps UInstant Target creature becomes blue until end of turn. Untap that creature. Draw a card.
Well of Discovery 6Artifact At the beginning of your end step, if you control no untapped lands, draw a card.
Havoc 1REnchantment Whenever an opponent casts a white spell, they lose 2 life.
Breaching Hippocamp 3UCreature — Horse Fish Flash (You may cast this spell any time you could cast an instant.) When Breaching Hippocamp enters the battlefield, untap another target creature you control. 3/2
Lone Wolf of the Natterknolls Creature — Werewolf Whenever an opponent casts a spell during your turn, draw two cards. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. 3/5
Mind's Dilation 5UUEnchantment Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
Illusory Demon 1UBCreature — Demon Illusion Flying When you cast a spell, sacrifice Illusory Demon. 4/3
War Flare 2RWInstant Creatures you control get +2/+1 until end of turn. Untap those creatures.
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