M:tG card similarity search
5U · Legendary Creature — Dragon Spirit
Flying When Keiga, the Tide Star dies, gain control of target creature. 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Serpentine Kavu | 4G | Creature — Kavu | {R}: Serpentine Kavu gains haste until end of turn. 4/4 |
| Foundry Screecher | 2B | Creature — Bat | Flying Foundry Screecher gets +1/+0 as long as you control an artifact. 2/1 |
| Triumph of Gerrard | 1W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control with the greatest power. III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn. |
| The Triumph of Anax | 2R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) |
| Mystic Skyfish | 2U | Creature — Fish | Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn. 3/1 |
| Threnody Singer | 1U | Creature — Siren | Flash Flying When Threnody Singer enters the battlefield, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) 1/3 |
| Furnace Spirit | 2R | Creature — Spirit | Haste {R}: Furnace Spirit gets +1/+0 until end of turn. 1/1 |
| Pistus Strike | 2G | Instant | Destroy target creature with flying. Its controller gets a poison counter. |
| Eddytrail Hawk | 1W | Creature — Bird | Flying When Eddytrail Hawk enters the battlefield, you get {E}{E} (two energy counters). Whenever Eddytrail Hawk attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn. 1/2 |
| Ricochet | R | Enchantment | Whenever a player casts a spell that targets a single player, each player rolls a six-sided die. Change the target of that spell to the player with the lowest result. Reroll to break ties, if necessary. |