M:tG card similarity search
5 · Artifact Creature — Juggernaut
Trample Keldon Battlewagon can't block. When Keldon Battlewagon attacks, sacrifice it at end of combat. Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way. 0/3
Name | Mana | Type | Text |
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Combat Professor | 3W | Creature — Bird Cleric | Flying At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. 2/3 |
Geist of Saint Traft | 1WU | Legendary Creature — Spirit Cleric | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat. 2/2 |
Augmenter Pugilist | 1GG | Creature — Troll Druid | Trample As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. 3/3 |
Gargadon | 5RR | Creature — Beast | Trample Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 7/5 |
Alaborn Veteran | 2W | Creature — Human Knight | {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2 |
Murasa Behemoth | 4GG | Creature — Beast | Trample Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard. 5/5 |
Assault Zeppelid | 2GU | Creature — Beast | Flying, trample 3/3 |
Tamiyo's Compleation | 3U | Enchantment — Aura | Flash Enchant artifact, creature, or planeswalker When Tamiyo's Compleation enters the battlefield, tap enchanted permanent. If it's an Equipment, unattach it. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step. |
Ill-Tempered Cyclops | 3R | Creature — Cyclops | Trample {5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) 3/3 |
Encampment Keeper | W | Creature — Dog | First strike {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn. 1/1 |