M:tG card similarity search
3RR · Creature — Human Soldier
When Keldon Firebombers enters the battlefield, each player sacrifices all lands they control except for three. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Lair of the Hydra | Land | If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. | |
Roaring Earth | 1G | Enchantment | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land. |
Misguided Rage | 2R | Sorcery | Target player sacrifices a permanent. |
Living Tsunami | 2UU | Creature — Elemental | Flying At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand. 4/4 |
Greater Good | 2GG | Enchantment | Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. |
Storm Fleet Aerialist | 1U | Creature — Human Pirate | Flying Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn. 1/2 |
Fugue | 3BB | Sorcery | Target player discards three cards. |
Three Tragedies | 3BB | Sorcery — Arcane | Target player discards three cards. |
Sunspire Gatekeepers | 3W | Creature — Human Soldier | When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance. 2/4 |
Rude Awakening | 4G | Sorcery | Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.) |