M:tG card similarity search
2U · Creature — Beast
{T}: Untap another target permanent you control. {T}: Tap target permanent. Activate only if you control eight or more lands. 2/2
Name | Mana | Type | Text |
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Disciple of the Sun | 4W | Creature — Human Cleric | Lifelink When Disciple of the Sun enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. 3/3 |
Battered Golem | 3 | Artifact Creature — Golem | Battered Golem doesn't untap during your untap step. Whenever an artifact enters the battlefield, you may untap Battered Golem. 3/2 |
Malakir Soothsayer | 4B | Creature — Vampire Shaman Ally | Cohort — {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life. 4/4 |
Tamiyo, Field Researcher | 1GWU | Legendary Planeswalker — Tamiyo | [+1]: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. [−2]: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. [−7]: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs." Loyalty 4 |
Meteor Crater | Land | {T}: Choose a color of a permanent you control. Add one mana of that color. | |
Merfolk Seastalkers | 3U | Creature — Merfolk Scout | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying. 2/3 |
The Fall of Lord Konda | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Exile target creature an opponent controls with mana value 4 or greater. II — Each player gains control of all permanents they own. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Glimmerbell | 1U | Creature — Elemental Jellyfish | Flying {1}{U}: Untap Glimmerbell. 1/3 |
Rumor Gatherer | 1WW | Creature — Elf Wizard | Alliance — Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead. 2/1 |
Blinding Beam | 2W | Instant | Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.) |