Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kelsinko Ranger

W · Creature — Human Ranger

{1}{W}: Target green creature gains first strike until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Inspiring Captain 3WCreature — Human Knight When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Archmage's Newt 1UCreature — Salamander Mount Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if Archmage's Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Saddle 3 2/2
Invert the Skies 3G/UInstant Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.)
Gustrider Exuberant 2WCreature — Human Wizard Flying Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn. 1/2
Defender of the Order 3WCreature — Human Cleric Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. 2/4
Crush of Wurms 6GGGSorcery Create three 6/6 green Wurm creature tokens. Flashback {9}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Fangren Pathcutter 4GGCreature — Beast Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn. 4/6
Welcome Home 5GGSorcery — Adventure Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)
Colossal Growth 1GInstant Kicker {R} (You may pay an additional {R} as you cast this spell.) Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
Dragonrage 2RInstant Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."
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