Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kelsinko Ranger

W · Creature — Human Ranger

{1}{W}: Target green creature gains first strike until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Lizard Blades 1RArtifact Creature — Equipment Lizard Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
Sandstone Warrior 2RRCreature — Human Soldier Warrior First strike (This creature deals combat damage before creatures without first strike.) {R}: Sandstone Warrior gets +1/+0 until end of turn. 1/3
Ratcatcher Trainee 1RCreature — Human Peasant As long as it's your turn, Ratcatcher Trainee has first strike. 2/1
Ankle Shanker 2RWBCreature — Goblin Berserker Haste Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. 2/2
Ur-Drago 3UUBBLegendary Creature — Elemental First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk. 4/4
Highland Berserker 1RCreature — Human Berserker Ally Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. 2/1
Fangblade Eviscerator Creature — Werewolf {1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. {4}{R}: Creatures you control get +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/5
Sanctuary Raptor 3Artifact Creature — Bird Flying Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn. 2/1
Heightened Reflexes RInstant Target creature gets +1/+0 until end of turn. Put a first strike counter on it.
Prickly Marmoset 2RCreature — Monkey First strike Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn. 2/3
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