Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kenrith, the Returned King

4W · Legendary Creature — Human Noble

{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control. 5/5

Similar cards

Color identity:
NameManaTypeText
Toil 2BSorcery Target player draws two cards and loses 2 life. Fuse (You may cast one or both halves of this card from your hand.)
Tomb of the Spirit Dragon Land {T}: Add {C}. {2}, {T}: You gain 1 life for each colorless creature you control.
Blood Pact 2BInstant Target player draws two cards and loses 2 life.
Painful Lesson 2BSorcery Target player draws two cards and loses 2 life.
Sign in Blood BBSorcery Target player draws two cards and loses 2 life.
Spike Rogue 1GGCreature — Spike Spike Rogue enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue. 0/0
Lagonna-Band Elder 2WCreature — Centaur Advisor When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life. 3/2
Reckless Scholar 2UCreature — Human Wizard {T}: Target player draws a card, then discards a card. 2/1
Blade of the Bloodchief 1Artifact — Equipment Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}
Ruins Recluse 1GCreature — Spider Reach, deathtouch {3}{G}: Put a +1/+1 counter on Ruins Recluse. 1/1
Page 168