M:tG card similarity search
· Legendary Creature — Human Samurai
Double strike; bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) 3/4
Name | Mana | Type | Text |
---|---|---|---|
Armed | 1R | Sorcery | Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
Glint-Sleeve Artisan | 2W | Creature — Dwarf Artificer | Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 2/2 |
Visionary Augmenter | 2WW | Creature — Dwarf Artificer | Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) 2/1 |
Samut, Voice of Dissent | 3RG | Legendary Creature — Human Warrior | Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature. 3/4 |
Ahn-Crop Invader | 2R | Creature — Zombie Minotaur Warrior | As long as it's your turn, Ahn-Crop Invader has first strike. {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn. 2/2 |
Thunder Totem | 3 | Artifact | {T}: Add {W}. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. |
Eidolon of Obstruction | 1W | Enchantment Creature — Spirit | First strike Loyalty abilities of planeswalkers your opponents control cost {1} more to activate. 2/1 |
Tavern Ruffian | 3R | Creature — Human Warrior Werewolf | Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/5 |
Wolverine Pack | 2GG | Creature — Wolverine | Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) 2/4 |
Lightfoot Rogue | 1B | Creature — Halfling Rogue | Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20. 1—9 | Lightfoot Rogue gains deathtouch until end of turn. 10—19 | It gets +1/+0 and gains deathtouch until end of turn. 20 | It gets +3/+0 and gains first strike and deathtouch until end of turn. 2/1 |