M:tG card similarity search
3UR · Legendary Enchantment Creature — God
Indestructible As long as your devotion to blue and red is less than seven, Keranos isn't a creature. Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target. 6/5
Name | Mana | Type | Text |
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Grim Reminder | 2B | Instant | Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle. {B}{B}: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep. |
Goblin Bangchuckers | 2RR | Creature — Goblin Warrior | {T}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to any target. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself. 2/2 |
Mnemonic Sphere | 1U | Artifact | {1}{U}, Sacrifice Mnemonic Sphere: Draw two cards. Channel — {U}, Discard Mnemonic Sphere: Draw a card. |
Infernal Sovereign | 4BB | Creature — Demon | Flying, trample Skip your draw step. Whenever you play a land or cast a spell, you draw a card and you lose 1 life. 6/6 |
Psychic Corrosion | 2U | Enchantment | Whenever you draw a card, each opponent mills two cards. |
Caldera Hellion | 3RR | Creature — Hellion | Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) When Caldera Hellion enters the battlefield, it deals 3 damage to each creature. 3/3 |
Shock Troops | 3R | Creature — Human Soldier | Sacrifice Shock Troops: It deals 2 damage to any target. 2/2 |
Ignite the Beacon | 4W | Instant | Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle. |
Reparations | 1WU | Enchantment | Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card. |
The Horus Heresy | 3UBR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way. |