Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Keskit, the Flesh Sculptor

2B · Legendary Creature — Phyrexian Human Artificer

{T}, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Partner (You can have two commanders if both have partner.) 1/3

Similar cards

Color identity:
NameManaTypeText
Arcanis the Omnipotent 3UUULegendary Creature — Wizard {T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. 3/4
Mysteries of the Deep 4UInstant Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
Dispatch WInstant Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.
Hidetsugu and Kairi 2UUBLegendary Creature — Ogre Demon Dragon Flying When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost. 5/4
Diviner's Lockbox 4Artifact {1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate only as a sorcery.
Neurok Familiar 1UCreature — Bird Flying When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. 1/1
Dream Twist UInstant Target player mills three cards. Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Splendid Genesis GGGGSorcery Shuffle all cards in the game together and deal them into three decks. The game continues with a new player.
Agent of Treachery 5UUCreature — Human Rogue When Agent of Treachery enters the battlefield, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. 2/3
Descendant of Soramaro 3UCreature — Human Wizard {1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. 2/3
Page 32