Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kessig Malcontents

2R · Creature — Human Warrior

When Kessig Malcontents enters the battlefield, it deals damage to target player or planeswalker equal to the number of Humans you control. 3/1

Similar cards

Color identity:
NameManaTypeText
Xenk, Paladin Unbroken 2WWLegendary Creature — Human Knight Double strike Auras you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) 2/4
Mer Man 4UHost Creature — Human Fish When this creature enters the battlefield, you may draw a card. 3/3
Expel the Interlopers 3WWSorcery Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Hangman BCreature — Human Villain As Hangman enters the battlefield, secretly note a word with six to eight letters. {1}: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability. When a player guesses the noted word or all of its letters, sacrifice Hangman. 1/1
Hammerheim Deadeye 3RCreature — Giant Warrior Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hammerheim Deadeye enters the battlefield, destroy target creature with flying. 3/3
Midnight Duelist WCreature — Human Soldier Protection from Vampires 1/2
Trueheart Duelist 1WCreature — Human Warrior Trueheart Duelist can block an additional creature each combat. Embalm {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.) 2/2
Pilgrim of Justice 2WCreature — Human Cleric Protection from red {W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage. 1/3
Noble Templar 5WCreature — Human Cleric Soldier Vigilance Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 3/6
Goblin Tinkerer 1RCreature — Goblin Artificer {R}, {T}: Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer. 1/2
Page 202