Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kessig Prowler

G · Creature — Werewolf Horror

{4}{G}: Transform Kessig Prowler. 2/1

Similar cards

Color identity:
NameManaTypeText
Wild Wasteland 2REnchantment Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.
Thassa's Devourer 4UEnchantment Creature — Elemental Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards. 2/6
Waterspout Weavers 3UUCreature — Merfolk Wizard Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. 3/3
Mudbutton Clanger RCreature — Goblin Warrior Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn. 1/1
Bear with Set's Mechanic 1GCreature — Bear Vigilance Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.) 2/2
Brutal Cathar 2WCreature — Human Soldier Werewolf When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2
Xantid Swarm GCreature — Insect Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn. 0/1
Feiyi Snake 1GCreature — Snake Reach (This creature can block creatures with flying.) 2/1
Thallid Shell-Dweller 1GCreature — Fungus Defender At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller. Remove three spore counters from Thallid Shell-Dweller: Create a 1/1 green Saproling creature token. 0/5
Tomakul Phoenix 1RRCreature — Phoenix Flying, haste When Tomakul Phoenix dies, it perpetually gets +2/+2. At the beginning of combat on your turn, you may pay {X}{R}, where X is Tomakul Phoenix's power. If you do, return it from your graveyard to the battlefield. 2/2
Page 118