Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kessig Wolf Run

· Land

{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Similar cards

Color identity:
NameManaTypeText
Hematite Golem 4Artifact Creature — Golem {1}{R}: Hematite Golem gets +2/+0 until end of turn. 1/4
Seething Pathblazer 2RCreature — Elemental Warrior Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn. 2/2
Flying Crane Technique 3URWInstant Untap all creatures you control. They gain flying and double strike until end of turn.
Concerted Effort 2WWEnchantment At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Guardian of Solitude 1UCreature — Spirit Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. 1/2
Frostwind Invoker 4UCreature — Merfolk Wizard Flying {8}: Creatures you control gain flying until end of turn. 3/3
Wyleth, Soul of Steel 1RWLegendary Creature — Human Warrior Trample Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it. 2/2
Boartusk Liege 1R/GR/GR/GCreature — Goblin Knight Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. 3/4
Boreal Druid GSnow Creature — Elf Druid {T}: Add {C}. 1/1
Druid of the Anima 1GCreature — Elf Druid {T}: Add {R}, {G}, or {W}. 1/1
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