Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kessig Wolf Run

· Land

{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Similar cards

Color identity:
NameManaTypeText
Wildheart Invoker 2GGCreature — Elf Shaman {8}: Target creature gets +5/+5 and gains trample until end of turn. 4/3
Buzz Buggy Artifact — Contraption Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn.
Heartwood Shard 3Artifact {3}, {T} or {G}, {T}: Target creature gains trample until end of turn.
War Chariot 3Artifact {3}, {T}: Target creature gains trample until end of turn.
Press the Advantage 2GGInstant Up to two target creatures each get +2/+2 and gain trample until end of turn.
Gimli's Fury 1RInstant Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
Elvish Herder GCreature — Elf {G}: Target creature gains trample until end of turn. 1/1
Bull's Strength 1GInstant Target creature gets +2/+2 and gains trample until end of turn. Untap it.
Aloe Alchemist 1GCreature — Plant Warlock Trample When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2
Chorus of Might 3GInstant Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
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