M:tG card similarity search
1GWU · Legendary Enchantment Creature — Nymph
Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+4. Whenever an enchanted creature or enchantment creature you control attacks, draw a card. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Squirrel Squatters | 3GG | Creature — Squirrel | When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn. 4/4 |
| Hunter's Edge | 3G | Sorcery | Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control. |
| Duskfang Mentor | 2B | Creature — Human Cleric | When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control. {1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink. 1/3 |
| Ramunap Hydra | 3G | Creature — Snake Hydra | Vigilance, reach, trample Ramunap Hydra gets +1/+1 as long as you control a Desert. Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard. 3/3 |
| Artful Looter | 2U | Creature — Human Wizard | {T}: Draw a card, then discard a card. Whenever a permanent that shares an artist with another permanent you control enters the battlefield, untap Artful Looter. 1/2 |
| Emporium Thopterist | 1U | Creature — Vedalken Artificer | Thopters you control get +2/+0. At the beginning of your upkeep, conjure a card named Ornithopter into your hand. 1/1 |
| The Master, Mesmerist | 2UB | Legendary Creature — Time Lord Rogue | {T}: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.) Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card. 3/3 |
| Archangel of Thune | 3WW | Creature — Angel | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control. 3/4 |
| Sawtooth Thresher | 6 | Artifact Creature — Construct | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. 1/1 |
| Xantid Swarm | G | Creature — Insect | Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn. 0/1 |