M:tG card similarity search
3R · Legendary Creature — Astartes Berserker
Berzerker — Khârn the Betrayer attacks or blocks each combat if able. Sigil of Corruption — When you lose control of Khârn the Betrayer, draw two cards. The Betrayer — If damage would be dealt to Khârn the Betrayer, prevent that damage and an opponent of your choice gains control of it. 5/1
Name | Mana | Type | Text |
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Belligerent of the Ball | 2R | Creature — Ogre Warrior | Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 3/3 |
Nautiloid Ship | 4 | Artifact — Vehicle | Flying When Nautiloid Ship enters the battlefield, exile target player's graveyard. Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control. Crew 3 5/5 |
Phyrexian Totem | 3 | Artifact | {T}: Add {B}. {2}{B}: Phyrexian Totem becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn. Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents. |
Headstrong Brute | 2R | Creature — Orc Pirate | Headstrong Brute can't block. Headstrong Brute has menace as long as you control another Pirate. 3/3 |
Voracious Cobra | 2RG | Creature — Snake | First strike Whenever Voracious Cobra deals combat damage to a creature, destroy that creature. 2/2 |
Peace and Quiet | 1W | Instant | Destroy two target enchantments. |
Eyekite | 1U | Creature — Drake | Flying Eyekite gets +2/+0 as long as you've drawn two or more cards this turn. 1/2 |
Goring Ceratops | 5WW | Creature — Dinosaur | Double strike Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn. 3/3 |
Conduit of Storms | 2R | Creature — Werewolf Horror | Whenever Conduit of Storms attacks, add {R} at the beginning of your next main phase this turn. {3}{R}{R}: Transform Conduit of Storms. 2/3 |
Angel of Vitality | 2W | Creature — Angel | Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. 2/2 |