M:tG card similarity search
· Land
Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token. {T}: Add {G}.
| Name | Mana | Type | Text |
|---|---|---|---|
| Venerable Monk | 2W | Creature — Human Monk Cleric | When Venerable Monk enters the battlefield, you gain 2 life. 2/2 |
| Courier Griffin | 3W | Creature — Griffin | Flying When Courier Griffin enters the battlefield, you gain 2 life. 2/3 |
| Hecatomb | 1BB | Enchantment | When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target. |
| Arashin Cleric | 1W | Creature — Human Cleric | When Arashin Cleric enters the battlefield, you gain 3 life. 1/3 |
| Cathedral Sanctifier | W | Creature — Human Cleric | When Cathedral Sanctifier enters the battlefield, you gain 3 life. 1/1 |
| Temple Acolyte | 1W | Creature — Human Cleric | When Temple Acolyte enters the battlefield, you gain 3 life. 1/3 |
| Teroh's Faithful | 3W | Creature — Human Cleric | When Teroh's Faithful enters the battlefield, you gain 4 life. 1/4 |
| Tireless Missionaries | 4W | Creature — Human Cleric | When Tireless Missionaries enters the battlefield, you gain 3 life. 2/3 |
| Azorius Arrester | 1W | Creature — Human Soldier | When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) 2/1 |
| Lord of Lineage | Creature — Vampire | Flying Other Vampire creatures you control get +2/+2. {T}: Create a 2/2 black Vampire creature token with flying. 5/5 |