M:tG card similarity search
GGGGGGGG · Creature — Hydra
This spell costs {G} less to cast for each green creature you control. Trample 8/8
Name | Mana | Type | Text |
---|---|---|---|
Elite Spellbinder | 2W | Creature — Human Cleric | Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. 3/1 |
Arcane Archery | 2G | Instant | Target creature gets +3/+3 and gains reach and trample until end of turn. You get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it." |
Zombie Brute | 6B | Creature — Zombie | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Trample 5/4 |
Goremand | 4BB | Creature — Demon | As an additional cost to cast this spell, sacrifice a creature. Flying Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When Goremand enters the battlefield, each opponent sacrifices a creature. 5/5 |
Elfhame Wurm | 4G | Creature — Wurm | Vigilance, trample 5/4 |
Canopy Dragon | 4GG | Creature — Dragon | Trample {1}{G}: Canopy Dragon gains flying and loses trample until end of turn. 4/4 |
Strangling Soot | 2B | Instant | Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Natural Order | 2GG | Sorcery | As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle. |
Intimidation | 2BBB | Enchantment | Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.) |
Fallaji Wayfarer | 2G | Creature — Human Scout | Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.) Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for {1} or one mana of a color that creature is.) 2/4 |