M:tG card similarity search
1R · Creature — Jackal Warrior
Trample Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {3}{U/P}: Transform Khenra Spellspear. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Mana Screw | 1 | Artifact | {1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant. |
Splashy Spellcaster | 3U | Creature — Elemental Wizard | Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") 2/4 |
Solitary Hunter | 3G | Creature — Human Warrior Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. 3/4 |
Tormented Pariah | 3R | Creature — Human Warrior Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah. 3/2 |
Krallenhorde Killer | Creature — Werewolf | {3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer. 2/2 | |
Slimefoot and Squee | BRG | Legendary Creature — Fungus Goblin | Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. {1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. 3/3 |
Arcum's Sleigh | 1 | Artifact | {2}, {T}: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land. |
Imperial Blademaster | 1RW | Creature — Human Samurai | Double strike Whenever a Samurai or Warrior you control attacks alone, draft a card from Imperial Blademaster's spellbook. 2/3 |
Chthonian Nightmare | 1B | Enchantment | When Chthonian Nightmare enters the battlefield, you get {E}{E}{E} (three energy counters). Pay X {E}, Sacrifice a creature, Return Chthonian Nightmare to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery. |
Crested Herdcaller | 3GG | Creature — Dinosaur | Trample When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample. 3/3 |