M:tG card similarity search
2B · Creature — Vampire
Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. {2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Landbind Ritual | 3WW | Sorcery | You gain 2 life for each Plains you control. |
Stone Haven Medic | 1W | Creature — Kor Cleric | {W}, {T}: You gain 1 life. 1/3 |
Cackling Imp | 2BB | Creature — Imp | Flying {T}: Target player loses 1 life. 2/2 |
Captured Sunlight | 2GW | Sorcery | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) You gain 4 life. |
Midnight Entourage | 2BB | Creature — Aetherborn Rogue | Other Aetherborn you control get +1/+1. Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life. 3/3 |
Meditation Puzzle | 3WW | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) You gain 8 life. |
Gutless Ghoul | 2B | Snow Creature — Zombie | {1}, Sacrifice a creature: You gain 2 life. 2/2 |
Knights of the Black Rose | 3WB | Creature — Human Knight | When Knights of the Black Rose enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. 4/4 |
Carnival of Souls | 1B | Enchantment | Whenever a creature enters the battlefield, you lose 1 life and add {B}. |
Life Goes On | G | Instant | You gain 4 life. If a creature died this turn, you gain 8 life instead. |