M:tG card similarity search
R · Sorcery
Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)
Name | Mana | Type | Text |
---|---|---|---|
Enlarge | 3GG | Sorcery | Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) |
Departed Deckhand | 1U | Creature — Spirit Pirate | When Departed Deckhand becomes the target of a spell, sacrifice it. Departed Deckhand can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. 2/2 |
Wave of Indifference | XR | Sorcery | X target creatures can't block this turn. |
Gorilla Berserkers | 3GG | Creature — Ape Berserker | Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. 2/3 |
Skirk Shaman | 1RR | Creature — Goblin Shaman | Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. 2/2 |
Access Tunnel | Land | {T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn. | |
Slave of Bolas | 3U/RB | Sorcery | Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. |
Thunder Brute | 4RR | Creature — Cyclops | Trample Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn. 5/5 |
Oxidda Daredevil | 1R | Creature — Goblin Artificer | Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn. 2/1 |
Shriekdiver | 2B | Creature — Zombie Bird Warrior | Flying {1}: Shriekdiver gains haste until end of turn. 2/1 |