M:tG card similarity search
2RR · Sorcery
Killer deals 3 damage to target creature and each other creature that shares a creature type with it.
Name | Mana | Type | Text |
---|---|---|---|
Sylvan Bounty | 5G | Instant | Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Foriysian Brigade | 3W | Creature — Human Soldier | Foriysian Brigade can block an additional creature each combat. 2/4 |
Troubled Healer | 2W | Creature — Human Cleric | Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn. 1/2 |
Onyx Mage | 1B | Creature — Human Wizard | {1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/1 |
Eunuchs' Intrigues | 2R | Sorcery | Target opponent chooses a creature they control. Other creatures they control can't block this turn. |
Goblin War Cry | 2R | Sorcery | Target opponent chooses a creature they control. Other creatures they control can't block this turn. |
Rakish Heir | 2R | Creature — Vampire | Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. 2/2 |
Devour in Shadow | BB | Instant | Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. |
Zilortha, Strength Incarnate | 3RG | Legendary Creature — Dinosaur | Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness. 7/3 |
Descent into Avernus | 2R | Enchantment | At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus. |