Card Codex

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17 May 2024: Card library updated.

Killian, Ink Duelist

WB · Legendary Creature — Human Warlock

Lifelink Menace (This creature can't be blocked except by two or more creatures.) Spells you cast that target a creature cost {2} less to cast. 2/2

Similar cards

Color identity:
NameManaTypeText
Mission Briefing UUInstant Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Nashi, Moon Sage's Scion 1BBLegendary Creature — Rat Ninja Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. 3/2
Kellan Joins Up GWULegendary Enchantment When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.) Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
Foulmire Knight BCreature — Zombie Knight Deathtouch 1/1
Izzet Staticaster 1URCreature — Human Wizard Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature. 0/3
Legion Guildmage RWCreature — Human Wizard {5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent. {2}{W}, {T}: Tap another target creature. 2/2
Celestial Kirin 2WWLegendary Creature — Kirin Spirit Flying Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value. 3/3
Wei Scout 1BCreature — Human Soldier Scout Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 1/1
Barbarian General 4RCreature — Human Barbarian Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/2
Yawgmoth's Edict 1BEnchantment Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
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