Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kin-Tree Invocation

BG · Sorcery

Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.

Similar cards

Color identity:
NameManaTypeText
Aven Skirmisher WCreature — Bird Warrior Flying 1/1
Sultai Scavenger 5BCreature — Bird Warrior Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying 3/3
Zodiac Monkey 1GCreature — Monkey Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/1
Phylath, World Sculptor 4RGLegendary Creature — Elemental When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. 5/5
Nemata, Primeval Warden 2BGLegendary Creature — Treefolk Reach If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token. {G}, Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn. {1}{B}, Sacrifice two Saprolings: Draw a card. 3/4
Kalitas, Traitor of Ghet 2BBLegendary Creature — Vampire Warrior Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet. 3/4
Spawning Grounds 6GGEnchantment — Aura Enchant land Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample."
Nobilis of War R/WR/WR/WR/WR/WCreature — Spirit Avatar Flying Attacking creatures you control get +2/+0. 3/4
A-Death-Priest of Myrkul 2BBCreature — Tiefling Cleric Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token. 3/3
Sparksmith 1RCreature — Goblin {T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield. 1/1
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