M:tG card similarity search
4RR · Sorcery
Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Name | Mana | Type | Text |
---|---|---|---|
Treats to Share | G | Sorcery — Adventure | Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |
Tempt with Treats | B | Instant — Adventure | Create a Food token. (Then exile this card. You may cast the creature later from exile.) |
Bakery Raid | G | Sorcery — Adventure | Create a Food token. (Then exile this card. You may cast the creature later from exile.) |
The Locust God | 4UR | Legendary Creature — God | Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step. 4/4 |
Restless Bloodseeker | 1B | Creature — Vampire | At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery. 1/3 |
Soulshriek | B | Instant | Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step. |
Holy Frazzle-Cannon | Artifact — Equipment | Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it. Equip {1} | |
Autumnal Gloom | 2G | Enchantment | {B}: Mill a card. Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom. |
Mystifying Maze | Land | {T}: Add {C}. {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control. | |
The Eternal Wanderer | 4WW | Legendary Planeswalker | No more than one creature can attack The Eternal Wanderer each combat. [+1]: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. [0]: Create a 2/2 white Samurai creature token with double strike. [−4]: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way. Loyalty 5 |