Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kindslaver

5 · Legendary Artifact

{5}, {T}, Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn.

Similar cards

Color identity:
NameManaTypeText
Hellkite Punisher 5RRCreature — Dragon Flying {R}: Hellkite Punisher gets +1/+0 until end of turn. 6/6
Pearl Dragon 4WWCreature — Dragon Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn. 4/4
Shivan Dragon 4RRCreature — Dragon Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. 5/5
Channel GGSorcery Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
Archpriest of Iona WCreature — Human Cleric Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. */2
Undercity Reaches Plane — Ravnica Whenever a creature deals combat damage to a player, its controller may draw a card. Whenever chaos ensues, you have no maximum hand size for the rest of the game.
Mana-Charged Dragon 4RRCreature — Dragon Flying, trample Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. 5/5
Dragonspark Reactor 1RArtifact Whenever Dragonspark Reactor or another artifact enters the battlefield under your control, put a charge counter on Dragonspark Reactor. {4}, Sacrifice Dragonspark Reactor: It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature.
Loran's Escape WInstant Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Archetype of Imagination 4UUEnchantment Creature — Human Wizard Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying. 3/2
Page 525