Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kinetic Augur

3R · Creature — Human Shaman

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards. */4

Similar cards

Color identity:
NameManaTypeText
Carnival Barker 2RCreature — Dog Employee {T}: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who applauded. Activate only as a sorcery and only once. 3/3
Harrier Strix UCreature — Bird Flying When Harrier Strix enters the battlefield, tap target permanent. {2}{U}: Draw a card, then discard a card. 1/1
Bring to Light 3GUSorcery Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Heightened Awareness 3UUEnchantment As Heightened Awareness enters the battlefield, discard your hand. At the beginning of your draw step, draw an additional card.
Rix Maadi, Dungeon Palace Land {T}: Add {C}. {1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery.
Minotaur Explorer 1RCreature — Minotaur Scout When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random. 3/3
Ashaya, Soul of the Wild 3GGLegendary Creature — Elemental Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.) */*
Rites of Initiation RInstant Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
Deathrite Shaman B/GCreature — Elf Shaman {T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. 1/2
Arcane Heist 2UUSorcery You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. If that spell would be put into their graveyard, exile it instead. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Page 100