M:tG card similarity search
4UU · Creature — Crab
{1}{U}, {T}: Put target green creature on top of its owner's library. 4/5
Name | Mana | Type | Text |
---|---|---|---|
Soothing of Sméagol | 1U | Instant | Return target nontoken creature to its owner's hand. The Ring tempts you. |
Dig Through Time | 6UU | Instant | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. |
Aether Mutation | 3GU | Sorcery | Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value. |
Elixir of Immortality | 1 | Artifact | {2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library. |
Teferi, Timeless Voyager | 4UU | Legendary Planeswalker — Teferi | [+1]: Draw a card. [−3]: Put target creature on top of its owner's library. [−8]: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.) Loyalty 4 |
Revenge of the Drowned | 3U | Instant | Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) |
Angel of Fury | 4WW | Creature — Angel | Flying When Angel of Fury dies, you may shuffle it into its owner's library. 3/5 |
Collision of Realms | 6R | Sorcery | Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order. |
Dukhara Scavenger | 5B | Creature — Crocodile | When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library. 4/6 |
Approach of the Second Sun | 6W | Sorcery | If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life. |