M:tG card similarity search
2G · Sorcery
Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.
Name | Mana | Type | Text |
---|---|---|---|
Provisions Merchant | 2GG | Creature — Beast Peasant | When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn. 3/3 |
Teleport | UUU | Instant | Cast this spell only during the declare attackers step. Target creature can't be blocked this turn. |
Evil Eye of Orms-by-Gore | 4B | Creature — Eye | Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls. 3/6 |
Mishra's Domination | 1R | Enchantment — Aura | Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block. |
Spirespine | 2G | Enchantment Creature — Beast | Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Spirespine blocks each combat if able. Enchanted creature gets +4/+1 and blocks each combat if able. 4/1 |
Join Shields | 3GW | Instant | Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.) |
Wirewood Pride | G | Instant | Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. |
Ferocification | 2R | Enchantment | At the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn. |
Retreat to Valakut | 2R | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +2/+0 until end of turn. • Target creature can't block this turn. |
Plasma Elemental | 5U | Creature — Elemental | Plasma Elemental can't be blocked. 4/1 |