Card Codex

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17 May 2024: Card library updated.

King Harald's Revenge

2G · Sorcery

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.

Similar cards

Color identity:
NameManaTypeText
Spirit of the Hunt 1GGCreature — Wolf Spirit Flash When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. 3/3
Brawn 3GCreature — Incarnation Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. 3/3
Coordinated Assault RInstant Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Abandon Reason 2RInstant Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
High-Rise Sawjack 2GCreature — Elf Citizen Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn. 2/3
Hooded Kavu 2RCreature — Kavu {B}: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2
Ironhoof Ox 3GGCreature — Ox Ironhoof Ox can't be blocked by more than one creature. 4/4
Return to Action 1BInstant Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."
Glass of the Guildpact 2Artifact Multicolored creatures you control get +1/+1.
Jhessian Infiltrator GUCreature — Human Rogue Jhessian Infiltrator can't be blocked. 2/2
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