Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

King Harald's Revenge

2G · Sorcery

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.

Similar cards

Color identity:
NameManaTypeText
Cunning Survivor 1UCreature — Human Warrior Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn. 1/3
Quakefoot Cyclops 4RCreature — Cyclops When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Quakefoot Cyclops, target creature can't block this turn. 4/4
Glassdust Hulk 3WUArtifact Creature — Golem Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn. Cycling {W/U} ({W/U}, Discard this card: Draw a card.) 3/4
Stealth Mission 2USorcery Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
Bronzeplate Boar 2RArtifact Creature — Equipment Boar Trample Equipped creature gets +3/+2 and has trample. Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2
Spined Sliver RGCreature — Sliver Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. 2/2
Dauntless Unity 1WInstant Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
Karlov Watchdog 3WCreature — Dog Vigilance Permanents your opponents control can't be turned face up during your turn. Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn. 3/2
Ulrich's Kindred 2RCreature — Wolf Trample {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. 3/2
Dauntless Onslaught 2WInstant Up to two target creatures each get +2/+2 until end of turn.
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