M:tG card similarity search
2W · Creature — Human Scout
Double strike When Kinjalli's Dawnrunner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Sure Strike | 1R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. |
Thunder Strike | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
Zealous Strike | 1W | Instant | Target creature gets +2/+2 and gains first strike until end of turn. |
Avenging Huntbonder | 3WW | Creature — Human Warrior | Double strike Whenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature. 3/3 |
Spectacular Showdown | 1R | Sorcery | Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Overload {4}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Vampiric Fury | 1R | Instant | Vampire creatures you control get +2/+0 and gain first strike until end of turn. |
Atzocan Archer | 2G | Creature — Human Archer | Reach When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.) 1/4 |
Akroma, Angel of Wrath | 5WWW | Legendary Creature — Angel | Flying, first strike, vigilance, trample, haste, protection from black and from red 6/6 |
Space Marine Scout | 2W | Creature — Astartes Scout | First strike, vigilance Concealed Position — When Space Marine Scout enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. 2/1 |
Knight of Grace | 1W | Creature — Human Knight | First strike Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) Knight of Grace gets +1/+0 as long as any player controls a black permanent. 2/2 |