M:tG card similarity search
2W · Creature — Human Scout
Double strike When Kinjalli's Dawnrunner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
Name | Mana | Type | Text |
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Staunch Throneguard | 5 | Artifact Creature — Construct | Vigilance When Staunch Throneguard enters the battlefield, you become the monarch. 2/5 |
Ashmouth Blade | Artifact — Equipment | Equipped creature gets +3/+3 and has first strike. Equip {3} | |
No-Dachi | 2 | Artifact — Equipment | Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Spear of the General | Hero Artifact — Equipment | Equipped creature gets +2/+0 and has first strike. Equip {2} | |
Viridian Claw | 2 | Artifact — Equipment | Equipped creature gets +1/+0 and has first strike. Equip {1} |
Palace Jailer | 2WW | Creature — Human Soldier | When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. 2/2 |
Fireborn Knight | R/WR/WR/WR/W | Creature — Human Knight | Double strike {R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn. 2/3 |
Ardent Soldier | 1W | Creature — Human Soldier | Kicker {2} (You may pay an additional {2} as you cast this spell.) Vigilance If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it. 1/2 |
Azorius Arrester | 1W | Creature — Human Soldier | When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) 2/1 |
Slayer of the Wicked | 3W | Creature — Human Soldier | When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie. 3/2 |