Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kinjalli's Sunwing

2W · Creature — Dinosaur

Flying Creatures your opponents control enter the battlefield tapped. 2/3

Similar cards

Color identity:
NameManaTypeText
Izzet Boilerworks Land Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{R}.
Orzhov Basilica Land Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}.
Rakdos Carnarium Land Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}.
Selesnya Sanctuary Land Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.
Simic Growth Chamber Land Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}.
Fragment Reality WInstant Exile target nontoken artifact, creature, or enchantment an opponent controls. Its controller puts a random creature card with lesser mana value from their library onto the battlefield tapped.
Illithid Harvester 4UCreature — Horror Ceremorphosis — When Illithid Harvester enters the battlefield, turn any number of target tapped nontoken creatures face down. They're 2/2 Horror creatures. 4/4
Lurking Green Dragon 3GCreature — Dragon Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying. 4/4
Pestermite 2UCreature — Faerie Rogue Flash Flying When Pestermite enters the battlefield, you may tap or untap target permanent. 2/1
Éowyn, Fearless Knight 2RWLegendary Creature — Human Knight Haste When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn. 3/4
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