M:tG card similarity search
3W · Creature — Kithkin Soldier
Flying Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Aurelia, the Warleader | 2RRWW | Legendary Creature — Angel | Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. 3/4 |
| Gustcloak Savior | 4W | Creature — Bird Soldier | Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. 3/4 |
| Cliffside Rescuer | 1W | Creature — Kor Soldier | Vigilance {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) 2/2 |
| Witness of Tomorrows | 4U | Enchantment Creature — Sphinx | Flying {3}{U}: Scry 1. 3/4 |
| Paragon of the Amesha | 2W | Creature — Human Knight | First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. 2/2 |
| Diamond Faerie | 2GWU | Snow Creature — Faerie | Flying {1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) 3/3 |
| Bladed Battle-Fan | 1B | Artifact — Equipment | Flash When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn. Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Old Man Willow | 2BG | Legendary Creature — Treefolk | Old Man Willow's power and toughness are each equal to the number of lands you control. Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn. */* |
| Elenda and Azor | 3WUB | Legendary Creature — Vampire Knight Sphinx | Flying, ward {2} Whenever Elenda and Azor attacks, you may pay {X}{W}{U}{B}. If you do, draw X cards. At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn. 6/6 |
| Hornet Nest | 2G | Creature — Insect | Defender (This creature can't attack.) Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) 0/2 |