Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Kinsbaile Cavalier

3W · Creature — Kithkin Knight

Knight creatures you control have double strike. 2/2

Similar cards

Color identity:
NameManaTypeText
Valiant Endeavor 4WWSorcery Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.
Call to the Feast 2WBSorcery Create three 1/1 white Vampire creature tokens with lifelink.
Pyretic Charge 4RSorcery Discard your hand, then draw four cards. For each card discarded this way, creatures you control get +1/+0 until end of turn. Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Open the Graves 3BBEnchantment Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
Crowd-Control Warden 3GWCreature — Centaur Soldier As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/4
Recycla-bird UCreature — Bird Flying When Recycla-bird dies, put a flying counter on target creature you control. 1/1
Abzan Guide 3WBGCreature — Human Warrior Lifelink (Damage dealt by this creature also causes you to gain that much life.) Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4
Blinding Flare RSorcery Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn.
Ezuri, Renegade Leader 1GGLegendary Creature — Elf Warrior {G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn. 2/2
Armed and Armored 1WInstant Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.
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